PoE 2 Map Tier List - Best Maps To Farm & Favorite in Path of Exile 2

1/3/2025 10:24:59 AM

Path of Exile 2 introduces a wide variety of maps for players to explore and farm. Not all maps are created equal - some are efficient, rewarding PoE 2 currency items, and fun to play, while others are tedious, inefficient, or frustrating. So it's important to know which ones are worth your time and which to avoid.  With this PoE 2 Map Tier List, we will rank all maps from best to worst, providing a detailed breakdown of the layouts, bosses, and overall efficiency to help you maximize your farming experience.


PoE 2 Best Maps to Farm & Favorites | Path of Exile 2 Map Tier List

Maps are the backbone of Path of Exile’s endgame content. In PoE 2, there are 42 normal maps (plus unique ones) spread across different biomes, and each map offers a unique layout, monster density, and boss encounter. Some are efficient and rewarding, while others can be frustrating and time-consuming. The goal here is to help you understand which maps provide the best farming routes, smooth layouts, and favorable boss fights.

Key factors to consider when ranking maps include:

  • Layout: Open, efficient layouts are generally better for farming.

  • Boss Difficulty: Easier bosses are preferable for faster clears.

  • Monster Density: High-density maps are more rewarding for loot and experience.

  • League Mechanics: Maps should accommodate Breaches, Rituals, and other mechanics without slowing you down.

Below, we’ll break down and rank the maps into Best, Good, Bad, and Worst categories, detailing their layouts, bosses, and farming potential.


Best Maps to Farm in Path of Exile 2

These maps provide optimal layouts, easy bosses, and are great for farming consistently:

These are the top-tier maps that offer great layouts, easy bosses, and high farming efficiency. They are highly recommended for consistent farming and loot generation.

1. Steppe

  • Layout: A diamond-shaped map with an easy-to-navigate structure.

  • Boss: Simple and straightforward.

  • Why It’s Great: Open and efficient, with minimal backtracking required.

2. Willow

  • Layout: Open spaces with minor obstacles like trees and rocks.

  • Boss: Easy and quick to defeat.

  • Why It’s Great: Smooth layout with great monster density for farming.

3. Sandspit

  • Layout: Linear beach-style map with two main paths. Very straightforward.

  • Boss: Freezing Shades can be annoying but manageable.

  • Why It’s Great: Extremely fast to clear, making it the map of choice for speed farming.

4. Blooming Field (-)

  • Layout: Open with obstacles like rocks and ravines. Slightly more complex than others.

  • Boss: Crow-like boss with three phases—time-consuming and inefficient for low-DPS builds.

  • Why It’s Great: Despite the boss, the map layout is visually appealing and efficient.

5. Creek

  • Layout: Open with multiple side areas to explore.

  • Boss: Simple and quick.

  • Why It’s Great: Easy to full-clear with consistent rewards.

6. Steaming Springs (+)

  • Layout: Open with manageable obstacles and high monster density.

  • Boss: Act 2 Snake boss. Straightforward and fast.

  • Why It’s Great: High monster density with a pleasant atmosphere makes it a favorite.

7. Savannah (+)

  • Layout: Open spaces with some ruins and walls to navigate.

  • Boss: Can be dangerous due to big slam attacks but manageable.

  • Why It’s Great: Short, efficient, and rewarding.

8. Burial Bog (+)

  • Layout: Circular design with minor side areas.

  • Boss: Act 3 Tree boss. Easy and quick to defeat.

  • Why It’s Great: A great balance of simplicity and rewards.

9. Wetlands (+)

  • Layout: Open and efficient with plenty of space for mechanics like Rituals and Breaches.

  • Boss: Two Devourers. Fast and rewarding with double loot drops.

  • Why It’s Great: Minimal backtracking and high efficiency.

10. Rustbowl (+)

  • Layout: Open and concise with straightforward navigation.

  • Boss: Rust King is simple and easy to handle.

  • Why It’s Great: Quick map completion with good rewards.


Good Maps to Farm in Path of Exile 2

These maps are solid choices but may have some minor drawbacks, such as challenging bosses or slightly inefficient layouts.

11. Riverside (-)

  • Layout: Divided into sections connected by corridors. Can be easy to miss areas.

  • Boss: Silver Fist—dangerous and capable of quick kills.

  • Why It’s Good: Decent density and rewards, but the boss is risky.

12. Hidden Grotto

  • Layout: Circular with manageable obstacles and corridors.

  • Boss: Straightforward and easy.

  • Why It’s Good: Packed with monsters and decent rewards.

13. Sump (-)

  • Layout: Open areas connected by smaller paths. Requires multiple loops to clear.

  • Boss: Witch on a motorbike—time-consuming and inefficient.

  • Why It’s Good: Solid map but avoid the boss if possible.

14. Sulphuric Caverns (+)

  • Layout: Underground with open areas and manageable corridors.

  • Boss: Act 2 Bone Construct and Summoner. Straightforward and simple.

  • Why It’s Good: High density and efficient for farming.

15. Decay (+)

  • Layout: Open cave-like structure with clear paths.

  • Boss: Act 1 Druid boss. Extremely simple.

  • Why It’s Good: Easy farming with a straightforward layout.

16. Oasis

  • Layout: Desert map with a single winding path and minor side areas.

  • Boss: Simple and manageable.

  • Why It’s Good: Great for efficient farming with minimal issues.

17. Backwash (-)

  • Layout: Interconnected corridors with small corners.

  • Boss: Queen of Filth—dangerous and time-consuming.

  • Why It’s Good: Decent layout, but the boss can be a hassle.

18. Fortress (-)

  • Layout: Circular design with paths through the middle.

  • Boss: Act 2 Djinn boss. Long and challenging.

  • Why It’s Good: Solid map with manageable density.

19. Bloodwood

  • Layout: Narrow but long with clear paths.

  • Boss: Straightforward and quick.

  • Why It’s Good: Simple and efficient for farming.

20. Hive

  • Layout: Open with minor obstacles.

  • Boss: Easy and manageable.

  • Why It’s Good: High monster density and straightforward navigation.

21. Spider Woods

  • Layout: Open with minor obstacles like trees and rocks.

  • Boss: Simple and easy.

  • Why It’s Good: Efficient and rewarding.

22. Ravine

  • Layout: Long and winding but straightforward.

  • Boss: Simple and manageable.

  • Why It’s Good: Easy navigation with consistent density.

23. Crimson Shores

  • Layout: Long and winding with multiple connected sections.

  • Boss: Straightforward but requires careful navigation.

  • Why It’s Good: Decent rewards with a manageable layout.

24. Cenotes

  • Layout: Open spaces with cave-like paths.

  • Boss: Simple and manageable.

  • Why It’s Good: Great for relaxed farming with consistent rewards.


Bad Maps to Farm in Path of Exile 2

These maps are inefficient or frustrating but might still have some redeeming qualities.

25. Woodland (+)

  • Layout: Open but with numerous obstacles and side paths.

  • Boss: Blood Millers with double loot drops.

  • Why It’s Bad: Inefficient navigation despite decent rewards.

26. Seepage (+)

  • Layout: Tight with limited space for mechanics.

  • Boss: Manageable but not rewarding.

  • Why It’s Bad: Inefficient for farming.

27. Augury

  • Layout: Circular with lever mechanics.

  • Boss: Straightforward but tedious.

  • Why It’s Bad: Slows down farming due to mechanics.

28. Abyss (-)

  • Layout: Winding with tight corridors.

  • Boss: Act 2 Tolgud. Tanky and time-consuming.

  • Why It’s Bad: Difficult layout with underwhelming rewards.

29. Penitentiary (-)

  • Layout: Tight paths with narrow corridors.

  • Boss: Executioner boss. Dangerous for some builds.

  • Why It’s Bad: Inefficient and risky.

30. Crypt (+)

  • Layout: Tight corridors with limited space for mechanics.

  • Boss: Act 1 Wax boss. Simple but not rewarding.

  • Why It’s Bad: Limited density and small rewards.

31. Deserted

  • Layout: Open but easy to miss areas.

  • Boss: Manageable but layout can be frustrating.

  • Why It’s Bad: Backtracking makes it inefficient.

32. Necropolis (+)

  • Layout: Open but includes side paths and doors.

  • Boss: Act 1 Draven boss. Straightforward but inefficient.

  • Why It’s Bad: Inefficient layout with minor obstacles.

33. Gothic City (+)

  • Layout: Interconnected corridors with open areas.

  • Boss: Act 1 Consort boss. Decent but inefficient.

  • Why It’s Bad: Time-consuming with limited rewards.


Worst Maps to Farm in Path of Exile 2

These maps are highly inefficient, risky, or simply not worth your time.

34. Vaal Factory (-)

  • Layout: Narrow paths with doors and obstacles.

  • Boss: Long and time-consuming.

  • Why Avoid: Frustrating and inefficient.

35. Mire (+)

  • Layout: Tight paths with obstacles.

  • Boss: Manageable but time-consuming.

  • Why Avoid: Frustrating navigation with limited rewards.

36. Forge (-)

  • Layout: Tight corridors with backtracking required.

  • Boss: Dangerous Titan boss.

  • Why Avoid: Risky and inefficient.

37. Vaal City (-)

  • Layout: Long with tight corridors and doors.

  • Boss: Dangerous with long fights.

  • Why Avoid: Frustrating and risky.

38. Mineshaft (-)

  • Layout: Complex and time-consuming.

  • Boss: Act 2 Fire Lady. Dangerous for most builds.

  • Why Avoid: Inefficient and risky.

39. Channel (-)

  • Layout: Complex paths with easy-to-miss areas.

  • Boss: Dangerous and time-consuming.

  • Why Avoid: Frustrating layout with little reward.

40. Vaal Foundry (-)

  • Layout: Linear but with many obstacles.

  • Boss: Long and dangerous fights.

  • Why Avoid: Inefficient unless necessary.

41. Lofty Summit

  • Layout: Long with parallel paths that require backtracking.

  • Boss: Simple but map length is frustrating.

  • Why Avoid: Extremely inefficient.

42. Sun Temple

  • Layout: Tight rooms with dangerous monsters.

  • Boss: Manageable but not worth the effort.

  • Why Avoid: Dangerous and inefficient.


loading..