D2R Summoner Necromancer Build Guide - Diablo 2 Resurrected Best Necro Build
Welcome to Game Sanctuary! Today, we're diving into one of the most iconic classes in Diablo 2: the Necromancer. Known for his powerful summoning abilities and strategic control of the battlefield, the Necromancer is a master of the undead, capable of creating an entire army to overwhelm enemies. This guide focuses on a budget-friendly Summoner Necromancer build that is accessible yet powerful, perfect for players who may not have access to high-end gear. Whether you’re new to the game or a seasoned veteran, this build will give you the tools to dominate without breaking the bank.
D2R Summoner Necromancer Build Skill Allocation
Here's the recommended skill allocation to build a powerful Summoner Necromancer:
Raise Skeleton – 20 Points
This skill allows the Necromancer to summon skeletal warriors that serve as frontline fighters. Fully investing in Raise Skeleton maximizes their damage and durability, making them reliable minions for both offense and defense.Skeleton Mastery – 20 Points
This passive skill boosts the health, damage, and effectiveness of all summoned creatures. Maxing Skeleton Mastery increases the strength of both your skeletons and revived creatures, making them more resilient and effective in combat.Clay Golem – 1 Point
Summons a durable golem that slows enemies on hit, providing crowd control. A single point is enough to make use of the Clay Golem’s utility, especially helpful against bosses.Summon Resist – 1 Point
Increases the elemental resistance of all summoned minions, ensuring they survive longer against elemental damage. One point is enough for a decent resistance boost.Iron Golem – 1 Point
Creates a golem from an item, granting special properties based on the chosen item. Investing one point adds flexibility, allowing the use of items with specific stats to add to your minion arsenal.Raise Skeletal Mage – 1 Point
Summons skeletal mages that use elemental attacks (fire, cold, lightning, and poison), providing additional elemental damage. This complements the physical attacks of regular skeletons.Revive – 1 Point
Temporarily resurrects slain monsters to fight for you, allowing powerful enemies to bolster your army. A single point lets you turn the tide of battle by reanimating strong foes.Corpse Explosion – 1 Point (then all remaining points)
Corpse Explosion detonates corpses, dealing area damage based on a percentage of the corpse’s life. This skill is incredibly powerful, especially in densely packed areas. Invest more points here as they become available to increase the explosion radius.Bone Wall – 20 Points
Creates a bone wall that blocks enemies and absorbs damage. Fully investing in Bone Wall maximizes protection and crowd control, making it useful for both defensive and synergy purposes.Bone Prison – 20 Points
Traps enemies in a bone cage, immobilizing them. This is useful for isolating dangerous foes and provides synergy with Bone Armor for additional defense.Curses – 1 Point Each (except Confuse and Attract)
These curses debuff enemies, increasing the effectiveness of your army. A single point in each curse is enough to weaken enemies and enhance your minions’ survivability.
Attribute Allocation
Strength: Just enough to equip gear. Summoner Necromancers rely on their minions for damage, so only invest in Strength to meet equipment requirements.
Dexterity: Enough for a 75% block chance with the Homunculus shield, maximizing your block rate to reduce incoming damage.
Vitality: All remaining points. Vitality is key for survivability, so invest heavily here to withstand any attacks that bypass your minions.
Energy: No points. Necromancers don’t need much Mana, as gear and Mana potions can fulfill their needs, allowing you to focus on more important attributes.
Gear
Here’s a selection of budget-friendly gear that will greatly enhance this build:
Trang-Oul's Scales Armor
Provides bonuses to resistances, defenses, and skills, making it an excellent choice. The armor helps keep both the Necromancer and his minions alive while boosting skill effectiveness.Trang-Oul’s Claws Gloves
Boosts skill levels and increases casting speed, allowing for quicker summoning and curses. Faster cast rate (FCR) is essential for smoother gameplay.Trang-Oul’s Girth Belt
Adds to durability, cold resistance, and life, synergizing with the armor and gloves to complete powerful set bonuses.Arm of King Leoric (Weapon)
Boosts skill levels and increases casting speed, making it a fantastic budget weapon that significantly enhances the power of your summons.Peasant Crown Helm (with Topaz)
Adds to all skills and life, and improves movement speed. Socketed with a Topaz, it increases magic find, helping you gather better loot.Infernostride Boots
Provides fire resistance, faster run/walk, and a chance to cast Firestorm. The speed boost aids in repositioning while the fire resistance adds survivability.Homunculus Shield
Offers bonuses to skills, resistances, and increased block rate. This shield is a must for Summoner Necromancers, greatly improving defenses.Faster Cast Rate Rings
Increases casting efficiency and provides resistance bonuses, making it easier to manage your army and defend against elemental damage.Amulet with +Necromancer Skills
Enhances all Necromancer abilities, further boosting the effectiveness of your skills.Teleport Staff (Secondary Weapon)
A staff with teleport charges allows you to reposition quickly, essential for directing minions and managing large fights without relying on high-end gear like the Enigma armor.
Mercenary Gear
To maximize the Necromancer’s effectiveness, equip your mercenary with the following:
Weapon – Insight in an Ethereal Polearm
Provides the Meditation aura for mana regeneration, allowing you to cast Corpse Explosion and curses without worrying about Mana. An ethereal weapon increases the mercenary's damage, aiding your overall offense.Helmet – Tal Rasha’s Horadric Crest or Life Leech Helm
Tal Rasha’s Crest provides resistances and life leech, while a rare life-leech helmet keeps the mercenary healthy in extended fights.Armor – Treachery (Runeword: Shael + Thul + Lem)
Grants the Fade skill, boosting resistances and reducing curse duration. Treachery also increases attack speed, which is useful with life leech gear.Aura – Holy Freeze
Slows all nearby enemies, reducing their movement and attack speed, providing essential crowd control, and protecting the Necromancer and his summons.